Tuesday, October 7, 2014

Redstone rumble Aftermath, Attack wing lists

So, The 2014 Redstone rumble is now complete and I've had a day to recover. I did not officially play in the rumble due to life events popping up months in advance, but I did help out and was the ringer, which I was only needed for one game over the course of two days.

The overall tournament was great as usual. Everyone I talked to while walking around, handing out score sheets, etc had nothing but good things, and I know they are looking forward to next years rumble.. which, I hope that, barring some drastic life things, I will actually once again be an active player than just a helper, although, I did like not having to deal with any pressure, and all the rules questions I was asked were minor and easily settled. I also learned I can actually run on 2 hours of sleep and not rip anyone's head off :)

The borg collective op is done, with myself placing 3rd overall, (all because during month two I couldn't roll dice), and it will be onto Resistance is Futile in a couple of weeks. We'll be changing things up by having two options to run this block of tournaments. We can either do our 90/30 blind build, or build 120 points straight from our collection. I've been working on a few 120 point builds to playtest in the meantime.

The first month of RIF is basically arena minus the running into the web you die. that in mind, I've come up with a Federation/Dominion list, because borg are dumb and I want to play a REAL faction first, with that in mind.


Resource: Flagship Independent (Romulan) (10)

USS Enterprise-E (32)
Jean-Luc Picard - Crew (5)
Attack Pattern Omega (3)
Adm. James T. Kirk (5)
Boheeka (3)
Tom Paris (4)
Dorsal Phaser Array (6)
Tactical Station (4)
Ship SP: 62

Jem'Hadar Battle Cruiser (32)
Gul Damar (4)
Flagship (0)
Omet'Iklan (5)
Amat'Igan (3)
Antiproton Scan (4)
Ship SP: 48

Total Build SP: 120



The idea is simple. I take the two biggest, baddest ships in each respected fleets, and tear them a new one! With the E I am firing at 10, I will always be firing 5 dice from the 360, Ahab picard picking the faction that my opponent has more points into, hoping to get that Attack pattern omega off, or weakening the shields. It will roll 1 dice for the ship normally, 1 dice for Ahab(vs the chosen foe), 1 dice for Paris, and 1 dice for the Rom flagship that will be near by.  4 dice is nothing to scoff at these days. The Tactical stations will get discarded when I feel the need to push the dice through with Battlestations and boheeka to get a ship down.



The Cruiser is piloted by Damar for two reasons. ONE this is going to be a close quarters fight, I expect mines and secondary weapons out the ying yang, and two, I wanted to use him in an actual fleet as I do not need Dukat in this list with the set up. The Cruiser will be doing a Battle stations, and scan every turn, or using kirk's action to disable my opponents bullshit. and firing 6 dice vs a ship with shields and 7 dice vs a ship without it. Omet converts one blank to a hit from the primary, and the ship itself is rolling 3 defense dice, oh and omet can not be assimilated thanks to amat.

Overall, I am really liking this two ship list. I hope to test it out here in the near future but it's looking good in theory.

Until next time I decide to blog :D








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